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Aighina no Yogen: From the Legend of Balubalouk

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Aighina no Yogen: From the Legend of Balubalouk
Family Computer cover art
Developer(s)Vic Tokai
Software Creations (Commodore 64)
Publisher(s)Vic Tokai
Composer(s)Tim Follin (C64)
Michiharu Hasuya (Famicom)
Platform(s)Family Computer
Commodore 64
ReleaseFamily Computer:
Commodore 64:
Genre(s)2D action platformer
Mode(s)Single-player

Aighina no Yogen: From the Legend of Balubalouk (アイギーナの予言 バルバルークの伝説より, Aigīna no yogen barubarūku no densetsu yori, lit. "Aighina's Prophecy: From the Legend of Balubalouk")[3] is a Japan-exclusive video game for multiple platforms in 1986. This video game is the spiritual sequel to an arcade game known as Baluba-Louk No Densetsu, which was also only released in Japan.

Gameplay

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Gameplay screenshot

Jason, the game's main protagonist is sent to rescue Princess Laira, the daughter of Aighina (Aigiina). She is the only one knows how to use Aura Stars; which must be collected in five dungeons and re-united in the sixth. Players have to kill enough enemies to uncover a ladder in order to progress. Some stages also contain secrets and may have additional methods to continue in the game.

Passwords are available; allowing players the option of skipping the earlier portions.[4]

A very early version of a partial English patch for a NES version was released before the translation project was completed. However, the project never saw completion.[5] However, the game would eventually be ported onto the Commodore 64 in all regions outside Japan.

A North American NES release was planned for 1988 and a fully translated prototype exists.

References

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