Jump to content

File:Maniac Mansion.png

From Wikipedia, the free encyclopedia

Maniac_Mansion.png (320 × 200 pixels, file size: 2 KB, MIME type: image/png)

Non-free use rationale for use on Maniac Mansion

[edit]
Non-free media information and use rationale true for Maniac Mansion
Description

This image is a screenshot of the gameplay in the Commodore 64 version of the video game Maniac Mansion. It displays two player-controlled characters in a two-dimensional game world, a mansion. Dialog is displayed in green text at the top of the screen above the view of the game world, while input options are displayed below it. The verb commands are listed in green text while items in the player's inventory are listed in purple text.

Source

Taken by User:JimmyBlackwing via an emulator

Article

Maniac Mansion

Portion used

A single screenshot of the game, a small portion of the commercial product.

Low resolution?

No, as the image's innate resolution (320 × 200) is so low that decreasing it further would render the contents indiscernible.

Purpose of use

An image of gameplay helps the reader understand aspects of the topic, and aids in the identification of the subject. It illustrates the art direction and user interface of Maniac Mansion, and depicts an element that was censored in the game's Nintendo Entertainment System version, a poster with the phrase "Disco sucks".

Replaceable?

Free or public domain images do not exist for this item.

Other information

The use of this image neither detracts from the game nor impedes its ability to be sold in any way. Original copyright of Lucasfilm Games.

Fair useFair use of copyrighted material in the context of Maniac Mansion//en.wikipedia.org/wiki/File:Maniac_Mansion.pngtrue

Non-free use rationale for use on SCUMM

[edit]
Non-free media information and use rationale true for SCUMM
Description

This image is a screenshot of the gameplay in the Commodore 64 version of the video game Maniac Mansion. It displays two player-controlled characters in a two-dimensional game world, a mansion. Dialog is displayed in green text at the top of the screen above the view of the game world, while input options are displayed below it. The verb commands are listed in green text while items in the player's inventory are listed in purple text.

Source

Taken by User:JimmyBlackwing via an emulator

Article

SCUMM

Portion used

A single screenshot of the game, a small portion of the commercial product.

Low resolution?

No, as the image's innate resolution (320 × 200) is so low that decreasing it further would render the contents indiscernible.

Purpose of use

This image of gameplay helps the reader the most basic SCUMM interface as used in the original intended game, Maniac Mansion. It illustrates the user interface that prose alone cannot explain.

Replaceable?

Free or public domain images do not exist for this item.

Other information

The use of this image neither detracts from the game nor impedes its ability to be sold in any way. Original copyright of Lucasfilm Games.

Fair useFair use of copyrighted material in the context of SCUMM//en.wikipedia.org/wiki/File:Maniac_Mansion.pngtrue

Non-free use rationale for use on Ron Gilbert

[edit]
Non-free media information and use rationale true for Ron Gilbert
Description

This image is a screenshot of the gameplay in the Commodore 64 version of the video game Maniac Mansion. It displays two player-controlled characters in a two-dimensional game world, a mansion. Dialog is displayed in green text at the top of the screen above the view of the game world, while input options are displayed below it. The verb commands are listed in green text while items in the player's inventory are listed in purple text.

Source

Taken by User:JimmyBlackwing via an emulator

Article

Ron Gilbert

Portion used

A single screenshot of the game, a small portion of the commercial product.

Low resolution?

No, as the image's innate resolution (320 × 200) is so low that decreasing it further would render the contents indiscernible.

Purpose of use

This image identifies the game Ron Gilbert is most known for and associated with, which is Maniac Mansion.

Replaceable?

Free or public domain images do not exist for this item.

Other information

The use of this image neither detracts from the game nor impedes its ability to be sold in any way. Original copyright of Lucasfilm Games.

Fair useFair use of copyrighted material in the context of Ron Gilbert//en.wikipedia.org/wiki/File:Maniac_Mansion.pngtrue

Non-free use rationale for use on Adventure game

[edit]
Non-free media information and use rationale true for Adventure game
Description

This image is a screenshot of the gameplay in the Commodore 64 version of the video game Maniac Mansion. It displays two player-controlled characters in a two-dimensional game world, a mansion. Dialog is displayed in green text at the top of the screen above the view of the game world, while input options are displayed below it. The verb commands are listed in green text while items in the player's inventory are listed in purple text.

Source

Taken by User:JimmyBlackwing via an emulator

Article

Adventure game

Portion used

A single screenshot of the game, a small portion of the commercial product.

Low resolution?

No, as the image's innate resolution (320 × 200) is so low that decreasing it further would render the contents indiscernible.

Purpose of use

This image provides the most basic example of an adventure game, which in itself represents the adventure gaming genre as a whole. It shows to readers the change in gameplay and design from earlier Sierra Entertainment titles in the early 1980s to the LucasArts titles in the late 1980s and throughout the 1990s.

Replaceable?

Free or public domain images do not exist for this item.

Other information

The use of this image neither detracts from the game nor impedes its ability to be sold in any way. Original copyright of Lucasfilm Games.

Fair useFair use of copyrighted material in the context of Adventure game//en.wikipedia.org/wiki/File:Maniac_Mansion.pngtrue

Non-free use rationale for use on Pixel art

[edit]
Non-free media information and use rationale true for Pixel art
Description

This image is a screenshot of the gameplay in the Commodore 64 version of the video game Maniac Mansion. It displays two player-controlled characters in a two-dimensional game world, a mansion. Dialog is displayed in green text at the top of the screen above the view of the game world, while input options are displayed below it. The verb commands are listed in green text while items in the player's inventory are listed in purple text.

Source

Taken by User:JimmyBlackwing via an emulator

Article

Pixel art

Portion used

A single screenshot of the game, a small portion of the commercial product.

Low resolution?

No, as the image's innate resolution (320 × 200) is so low that decreasing it further would render the contents indiscernible.

Purpose of use

Maniac Mansion is an important part of video game pixel art history. This screenshot is a valuable example of how pixel art was used in the 1980's, also illustrating Commodore 64 pixel art graphics.

Replaceable?

Free or public domain images do not exist for this item.

Other information

The use of this image neither detracts from the game nor impedes its ability to be sold in any way. Original copyright of Lucasfilm Games.

Fair useFair use of copyrighted material in the context of Pixel art//en.wikipedia.org/wiki/File:Maniac_Mansion.pngtrue

Licensing

[edit]

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current21:52, 4 August 2023Thumbnail for version as of 21:52, 4 August 2023320 × 200 (2 KB)Obscure2020 (talk | contribs)Optimized with OxiPNG and ZopfliPNG.
23:46, 9 February 2011No thumbnail320 × 200 (5 KB)JimmyBlackwing (talk | contribs){{Non-free use rationale |Article = Maniac Mansion |Description = A screenshot of the game Maniac Mansion |Source = Taken by User:JimmyBlackwing via an emulator |Portion = Full image |Low_resolution = N

The following 4 pages use this file: